For the past several months the author has been trying to finish the Ascape section of the railroad. It started with the creation of (to be named canyon) which completes the mountain over the helix. This was followed by the development of Echo Canyon which is behind Ascape. The next goal was to finish the landscape, ballast, and details of the Ascape engine terminal and yard. This is all by way of background information for the current post. Later posts will describe these developments.
The Albuquerque NMRA Rocky Mountain Regional Convention included some inspiring model work by some outstanding modelers. It inspired the president of the ATSG Railroad to revisit and improve his skills in model building.
At far end of the Ascape yard is a vacant lot where Burgess Beef Packing Plant will be located. Behind the packing plant is an ice track where refers can be iced before being loaded with processed beef from the packing plant. Ascape is a very small town in the 1930's. The buildings are old and somewhat rundown. Somehow the modern ice platform that had been previously constructed did not fit the location. A search of the Internet revealed a wonderful model of a small old ice house that seemed just right for the location. The On3 model was designed and constructed by Troels Kirk (http://coastline.no13.se). You can see some wonderful pictures of this model at http://www.railroad.line.com.
The photographs were taken using an 8 mb Sharp digital camera. Lighting was from compact fluorescent spotlights both in the track above the railroad and in two auxiliary spot lights lighting the model. Settings were aperture = f8, color = real, white balance = fluorescent. I took 4 or 5 exposures of each view each with a different focal length from just in front of the model to just behind the model. These different focal length exposures are then combined using Helicon Focus software. The photograph was color corrected using Adobe Photoshop Elements. A clinic at the Albuquerque Conference introduced the Helicon Focus product. It really solves the depth-of-field problem so common in model photography. (See http://www.heliconsoft.com),